Rhythm: This allows you to summon helpers that are stronger in their own way. But if you want to make yourself popular with the cows or the sheep that are in the village, then by all means give some points to this one. Doesn’t seem to affect the ladies, though, and unless it helps rip her bodice off, I am not sure what this is good for. There really isn’t much reason to select this AND Strength at the beginning, so if you are going to use a bow, allocate points to Dexterity if sword, then put them in Strength, instead.Ĭharisma: Allegedly gives you better prices at the stores. Some people prefer the style of shooting from a distance. It also helps you randomly at other points.ĭexterity: If you allocate more points here, he will do more damage with his bow. You will strike critical blows more often with this attribute high. At any rate, this attribute combines will with the Skill (see below) “Critical hit”. And damn sure not the luck of the cursed English. Luck: This would be the luck of the Scottish, not the luck of the Irish. They say that you can down more ale this way, too. Vitality: If you allocate points here, he will have more hit points and will be able to take more damage. Or his long club that can strike fear into the hearts of wolves and young maidens everywhere. Strength: If you allocate more points here, he will do more damage with his sword. However, you can allocate points to his attributes, and there is the one thing that you can do to personalize him to your game style. You can call him “Poofy MacFlufflefuff” in private, but no one else except you is going to call him that. Unlike other games, you do not choose the name for The Bard. When you begin The Bard’s Tale, you will have to set up your character. This guide only pertains to the start of The Bard’s Tale, and is not a complete walkthrough.
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